Explore over 60 innovative achievement presentations and showcases, in which the participating teachers and students make creative ideas come to life! Get ready to be inspired!

School Date&Time Title Abstract
CCC Yenching College 2019-12-11
Applications of Image Recognition The program shows several practical products created by students applying image recognition technology in artificial intelligence. It includes a system for using hand gesture to control home electrical appliances, a smart waste sorting system, and a device for determining whether an elderly person has Parkinson’s symptoms through image recognition. The gesture recognition control system uses the Google AIY Vision Kit together with TensorFlow to recognize different hand gestures of the user and control different home appliances. The smart waste sorting system uses App Inventor to write a mobile app, and then use Microsoft’s Image Recognizer API to identify the type of waste and then put the waste into different bins through the Arduino control circuit. The Parkinson’s disease detection device uses OpenCV and Python programs, along with machine learning models, to identify specific line patterns drawn by the elders to determine whether they have Parkinson’s symptoms.
HKSKH Bishop Hall Secondary School 2019-12-11
Smart First Aid Kit with Transportation The smart first aid kit is designed to facilitate first aid in a crowded environment. The first aid kit can be remotely controlled and coordinated with the drone technology to deliver the equipment to a specific location.
Ma On Shan Ling Liang Primary School 2019-12-11
Smart Living Gadget Students design gadgets with micro:bit and Fischertechnik to provide better care for the children.
Lok Sin Tong Leung Kau Kui Primary School (Branch) 2019-12-11
Smart Pharmacist The Smart Pharmacist mainly consists of two parts: a large-scale pharmacy machine and an application (App) for controlling it. The school writes the programme with App Inventor 2. It features a public hospital waiting list that is linked to the website of Hospital Authority, allowing patients to conveniently check the waiting time of the Accident & Emergency service in advance.

There is also a QR code sketch button in the programme. When it is pressed, the programme will call the QR code sketcher in the mobile phone to proceed. After sketching the results, different messages will be sent to the Arduino system. As the Smart Pharmacist is a system of three servo motors, the received QR code signal will trigger the rotation of different servo motors. The different rotation angles and delays will affect the number and type of capsules given out.

Caritas Fanling Chan Chun Ha Secondary School 2019-12-11
Advocating Marine Conservation through VR Our project aims to draw public attention to the ocean pollution caused by human, and propose feasible plans for public to practice marine conservation in daily life through VR videos. At present, many human activities cause serious damage to the ocean. For example, the chemical composition of sunscreen causes coral bleaching, fishing methods like trawling destroy the seabed habitat, and the micro-plastic in cosmetics and detergents contains toxicants. To raise public awareness of protecting the ocean and conservation of biodiversity, we hope that through VR technology, the public can visualise the beauty of the ocean and the destruction caused by human activities. In addition, we produce and distribute natural green soap (made from coffee grounds), green sunscreen and peel enzyme hand sanitizer, to advocate environmental friendly living habits, such as the adoption of environmental friendly seafood procurement policies, and promote the message that environmental protection starts from tiny changes in our everyday lives.
Ying Wa College 2019-12-11
Object Identification System with AI Training System Object Identification System is a student project to help students understand the AI development process. In this project, students drafted their object identification topic. They collected different images for AI training, and the training data set was reviewed after their first model was built. They then evaluated the limitation of the first model. Afterwards, they rebuilt the model by enhancing the quality of the training set.
Students will demonstrate the relationship between the quality of big data and confident index of AI model. They will make use of a web platform to perform live demonstration to the audience, who will be able to revise students’ work to know more about AI project developments.
SKH Yuen Chen Maun Chen Jubilee Primary School 2019-12-11
Paper circuit: Decorating the campus to celebrate the school’s 10th anniversary To celebrate the 10th anniversary of the school next year, students take part in the production of decorations. In the process, students have not only used their transdisciplinary skills, but also demonstrated the five elements of self-directed learning:
Goal setting: Students firstly decide the most appropriate materials through fair tests, and make use of their knowledge of closed circuit to produce paper circuit greeting cards.
– Self-planning: Students plan how to compare the conductivity of different materials with fair tests. They decide through voting and test the conductivity of copper strips, aluminum foil, core of 2B pencil and a material of their own choice.
– Self-monitoring: Students determine the length of the placement of LED lights and the width of materials for the test. In order to achieve ‘fair test’, the total length and width of each material as well as the distance between LED lights should be consistent. They also use an App to fairly compare the brightness of LED.
– Self-evaluation: By presenting the test results in class, students discover that aluminum foil, which is commonly found in household kitchens, has very good conductivity and is the most appropriate material for making the cards.
– Self-revision: Students use aluminum foil, LED lights and button batteries at home to design and make paper circuit greeting cards.
SKH Kei Hau Secondary School 2019-12-11
Theory of Hope – Careers & Strategy Guides In order to encourage more girls to get involved in the STEM fields, the school has put a lot of effort into promoting STEM education. This year, four female students have developed a game called ‘Theory of Hope – Careers & Strategy Guides’, which is to enhance players’ understanding and interest in STEM and encourage more female students to get involved in the STEM fields.

The main goal of this game is to defeat all the monsters at different stages. Various career elements can be found in each stage so as to let players gain the required skills of different jobs. Most importantly, this game has introduced some new jobs in STEM disciplines, such as Network Security Officers and Gas engineers. Furthermore, strategy guides of the game have been designed to arouse students’ interest in understanding the STEM careers.

The game was developed by Scratch with programming knowledge applied. Not only have they coded the program and designed various scenes, but also drawn the main characters and monsters. The monsters at each stage were designed with special characteristics of various jobs. Players are able to control the flow of the game by reading the strategy guides before playing the game.

Through creating this game, students have applied their knowledge in STEM. Undergoing the planning stage, development stage and presentation stage, students’self-direct learning skills and team building skills have been enhanced. Students have been invited to share ideas concerning rationales and features of their design in various occasions such as the VTC STEM Education Day.

Hong Kong True Light College 2019-12-11
True Light STEMer S1: Students integrate the knowledge in STEM subjects and design a smart car park. Students need to understand the concepts and theory of ioT, littleBits, nets of different figures in Maths, energy conservation law and design the product with innovative elements. Upon completion of the project, students prepare an oral presentation and written reflection.
S1+S2: Students use micro:bit to make a smart home, in which programming skills are needed to set up the interactive function of the product. Reflection is required upon completion of product.
St. Francis Xavier’s School, Tsuen Wan 2019-12-11
3R Roadside Air Quality Monitoring System The ‘3R Roadside Air Monitoring System’ is a regional monitoring system with three functions of ‘Report’, ‘Remind’ and ‘Refresh’ for residents (especially in the area where the school is located: Tsuen Wan District) to use the mobile app to check the air quality in the area and improve the roadside waiting situation for the public.
During the course of study, the school produced a monitoring device for PM2.5 suspended particles and made an experimental comparison with the Tsuen Wan Air Monitoring Station. Finally, IoT technology was applied for the general public to know about the air pollution situation in the area.
Notre Dame College 2019-12-11
Cross-Curricular STEM Projects One of the core values of STEM Education is to break the boundaries of different subjects. The school has designed a series of cross-curricular projects with the concept of STEMaker, and systematically synthesize the content of science, mathematics and information technology. From the cross-curricular activities, students can understand the linkage between the subjects. As most of the materials required for the projects can be easily found in daily life, students can conveniently create their own products. Afterwards, they can keep refining the products as extended learning, where they will experience the refine stage in the ‘Design Model’ of engineering.
Pak Kau College 2019-12-11
Conduct Science Inquiry through Arduino sensors and ThingSpeak IoT Platform This project will display how students conduct a scientific inquiry through DIY STEM projects with the use of Arduino sensors and ThingSpeak ioT platform. Students can collect, store, process and analyse real time data with ioT platform, ThingSpeak. Throughout the process, students are able to apply their STEM knowledge in different subjects, conduct inquiry-based learning, solve issues in daily life and enhance life quality.

School Date&Time Title Abstract
CCC Fong Yun Wah Secondary School 2019-12-12
Anti-myopia Intelligent Homework Aid We used the Tinkercad software design and then tailor-made the product with 3D Printing technology. With an infrared receiver, this product can measure the distance between student and the desk through Anduino control panel. Once the distance is lower than our limit, the buzzer receives the signal and makes a sound to alert the student to sit up and improve their posture.
When students encounter any problems in their homework, students can use the video recording function to send photos of homework to their parents’ mobile through our programs written in App Inventor. Parents can then use this program to provide feedback. We invent this creative product by combining the inbuilt camera function of smart phone and our own original app.
PLK Dr. Jimmy Wong Chi-Ho (TSV) Primary School 2019-12-12
STEM Incredibles The study was carried out in groups during General Studies lesson. Teacher selects a suitable unit to design STEM learning activities and sets a theme accordingly. Students will then formulate questions in the study and attempt to seek related solutions. During one semester, students will explore, test and set up solutions for related issues. There are 20 minutes in each GS lesson for students to conduct STEM learning activities, and 15 minutes for reviewing textbook knowledge. In the first semester, students will first learn about the existing sea, land and air vehicles, recognize their characteristics and structure, simple circuit connection, application programming control circuit. Base on the knowledge acquired in the first semester, students will design the sea, land and air transport used in the rescue mission with environmentally friendly materials. In the process, students need to constantly test and improve their design. In the third semester, three groups of students (sea, land and air) need to discuss the strategy and solve the task together with their modified product.
Lok Sin Tong Yu Kan Hing Secondary School 2019-12-12
GOOGLE AIY (VISION / VOICE): Education DEMO (Smart Recycling Bin, Smart Senior-friendly Bathroom) and SenseTime AI Platform DEMO The product uses Google AIY lenses to capture recycled items, then uploads it to the cloud for analysis with the help of Google’s AI technology, in order to do waste sorting and recycling.
Tsung Tsin Primary School and Kindergarten 2019-12-12
Speaker with Hand Gesture Control Remote control brings convenience to our life but may cause ‘trouble’ at times. Have you ever experienced searching for a remote control every nook and corner – when you just want to watch TV or turn on the air con in summer? To solve such headaches, the school team manages to redefine the ‘remote control’ by presenting the ‘Speaker with Hand Gesture Control’.

There are four functions in the Speaker, including ‘Switch Music’, ‘Volume Control’, ‘Heavy Bass’ and ‘Play and Stop’. With the gesture sensors, users can conveniently control the speaker by making different hand gestures, and no longer bother to search for the remote control.

Cognitio College (Kowloon) 2019-12-12
Cognitio College (Kowloon) Robots 3.0 The Cognitio College (Kowloon) Robots in display are products of Arduino, Tello, NXT 2.0 and EV3, which have been designed and created by our students using 3D Printing skills, coding and computational thinking skills. All our students learn coding and computational thinking skills during Computer Literacy lessons to control sensors of Arduino, Tello, NXT 2.0 and EV3 to collect required data, in order to complete designated tasks or mission. Our students enjoy learning coding in this way and some of them have showcased these products in the Robotics Intelligence DIY 2019, and the Speed Challenge in the World Robot Olympiad (WRO) 2019 Competition.
Sha Tin Methodist College 2019-12-12
Theremin The advancement of the STEM curriculum in recent years has successfully created a cohesive learning atmosphere for students to apply scientific and technological skills to work. It is a joy to see the foster of creativity in these young minds. Which is why we think it is time to step-up the game: introducing students to STEM + A = STEAM

Art can be an inspiration for technological creativity. As a response to the implementation of the STEAM curriculum in our school, we introduced a ninety-year-old instrument to our students and they started deconstructing and creating with the wireless SAM Labs kit. Within a week we were able to recreate a musical instrument that simulates the theremin.

The theremin is an electronic musical instrument controlled without physical contact by the thereminist (performer). The versatile combination of the SAM Labs blocks enabled us to recreate the highlight feature of the instrument, which is the non-physical contact factor of the theremin. Through this project, students were asked to research about the inventor Leon Theremin, learn about the mechanics of the theremin, design and programme the musical notes or scales and design the instruments under the aid of teachers via different media, such as LEGO Blocks and 3D-Printing. Most importantly, students learnt how to play the instrument!

Though the recreated prototype of the theremin is not a perfect replica of the instrument itself, it is believed that the model has indeed inspired students that STEM technology doesn’t always have to be practical but could be aesthetic as well.  STEM should be STEAM instead.

HHCKLA Buddhist Wong Cho Sum School 2019-12-12
Cross-subject STEM Curriculum + Eco-moon 2.0 Moon Exploration Holistic Learning: The school has launched the ‘LEGO STEM’ scheme which covers knowledge beyond the school curriculum. ‘LEGO STEM Workshop’ has been established with support by the Quality Education Fund (QEF) and the Incorporated Management Committee (IMC). ‘Theme-based learning’ is introduced to cater students’ needs and levels, thus facilitating motivated learning. Under the theme-based programmes, students are engaged in all-round learning while acquiring and developing the concepts, skills and learning incentive in the classes.

Support Scheme for Elite Students: The school’s ‘STEM team’ has performed remarkably in a number of inter-school and international competitions. The team has won the ‘The Best Performance Award’ in the ‘FIRST LEGO league Jr. (Hong Kong division)’. The students then participated as the Hong Kong representative in the ‘FIRST LEGO League Jr. World Festival Expo Championship (World Final)’ and won the ‘Creative Research Award’ and ‘Discover and Program Award’. All the awarded students were invited to a tea reception in the Government House with the Chief Executive of Hong Kong.

SKH All Saints’ Middle School 2019-12-12
Exploring the Legacies and Historic Heritage of Hong Kong through VR/AR Revitalisation The following highlights the major concerns for the school development plan for 2018/2019 academic year:
1. Encouraging students to conduct self-directed learning activities
2. Implementation of e-learning and STEM education to boost creativity
3. Nurturing creative problem-solving and collaboration skills
4. Promoting the application of innovative technologies
Overall, students’ motivation to learn and explore will be strengthenedIn 2017-2018, we participated in the Enriched IT Activities Programme of the Office of the Government Chief Information Officer. The enrichment learning activities are used as the prelude for the programme. In 2018-2019, a series of information technology-based extended learning activities were conducted in junior forms computer lessons, such as, Virtual Reality (VR) and Augmented Reality (AR), 3D design, coding and modelling activities, so that students can apply what they have learnt and devise creative solutions in their daily life.The programme uses junior form computer lessons as the core subject for cross-curriculum lesson plans. Students have created an application (app) which aims at exploring and revitalizing the legacies and historic heritage of Hong Kong and relieving the problem of the shortage of docents. Meanwhile, the programme has enhanced the problem-solving skills of students. For instance, the students have realised the interdependence among preserving and inheriting cultures and technological development.
Chinese Y.M.C.A. Primary School 2019-12-12
Robot Kids Robot Kids make use of a variety of tools such as nuts, machine threads, screwdrivers and pliers. They use plastic cutting piers to round edges, use iron wire pliers to cut wire netting. Wire cutters are also used to cut off the steel shaft. The kids assemble the 3-speed crank axle gearbox and use barbed wire, Styrofoam, rubber and other materials to make robot.
Caritas Wu Cheng-Chung Secondary School 2019-12-12
My Little Universe Housing is a serious problem that faced by people in Hong Kong. The architectural concept of “Water Pipe House” has been introduced to tackle housing problem.
In recent years, there is a rising trend of simple lifestyle in society. Its significance is to pursue a simpler life by being less materialistic and spending less. Meanwhile, this emerging trend makes public reflect on what is necessary and essential in life.
Therefore, students have designed a simple renewable energy lodge. With the source of natural energy, including solar energy, wind, and rain, the cottage is energy self-sufficient and hopefully be able to move around to different places and promote the concept of renewable energy.
Hong Kong Baptist University Affiliated School Wong Kam Fai Secondary and Primary School 2019-12-12
Develop Hong Kong Smart City Solutions in STEAM Education Hong Kong SAR Government published the ‘Hong Kong Smart City Blueprint’ in 2016, focusing on 6 Development Plans: Smart Mobility, Smart Living, Smart Environment, Smart People, Smart Government and Smart Economy. As included in the ICL IoT curriculum, students did research and study, and developed solutions echoing the Blueprint. The school will showcase the products students made in their Project Based Learning by integrating multiple platforms they have learnt in the ICL lesson. Learning outcomes of students’ self-directed learning achieved through creation will also be showed.
The Education University of Hong Kong Jockey Club Primary School 2019-12-12
Musical Instrument in Future The outcome of the student work is a future musical instrument created by themselves. Firstly, different musical instruments are introduced. Through observation and exploration, students understand the scientific principles behind the musical instrument. After that, student read different materials to understand the culture behind the instruments. At last, students are able to use different skills, such as coding, to create their ‘Musical Instruments in Future’.

School Date&Time Title Abstract
PLK Fong Wong Kam Chuen Primary School 2019-12-13
Interdisciplinary Learning: Smart Planting Box With the use of humidity sensor and Micro:bit, plants get water, oxygen, and nutrients, while LED grow lights provide them with the energy they need to thrive.
St. Mary’s Canossian School 2019-12-13
STEAM in Micro:bit Students have applied their coding skills on Micro:bit electronic kits and the extension board Robot:bit, and their designs show light, music and art elements. This project targets to develop students’ problem solving skills, computational thinking skills and their aesthetic sense. Students built products include MR and Powerbrick musical instruments and MR fiber optic light.
Carmel Alison Lam Foundation Secondary School 2019-12-13
STEMusic = Music + Science + D&T + Visual Art The school implements  a STEM-for-ALL curriculum titled ‘STEMusic’ for all S1 students. This interdisciplinary curriculum involves 4 subjects: Music, Science, Design and Technology and Visual Art. Each student play a song with their hand-made whistler at the end of the lesson.  Students learn some Physics concepts related to music through hands-on activity and they improve their artefacts by Design Thinking.
Lai King Catholic Secondary School 2019-12-13
Monitoring Systems in a Smart Campus In the project, students study how to implement the concept of ‘smart environment’ on campus. To deal with the PM2.5 particles in air pollution and the waste of energy in the campus, they have designed and implemented 3 solutions, including PM2.5 particle sensors, sensors for energy-saving, and an electricity monitoring system. The students have won Commendable Smart City Project Award of Smart City Project Programme 2018/19 (Junior Secondary) held by the Education Bureau.

The students have also designed a monitoring system for the ‘Project Bugdies’, which is a beetle breeding programme in the Integrated Science subject at Junior Form. The data obtained is helpful for further analysis and study of how the feeding environment affects the size of individual beetles.

Munsang College (Hong Kong Island) 2019-12-13
MindRescue MindRescue is targeted at people who are vulnerable to injury, such as elderly people living alone, disabled people, etc. MindRescue operates by monitoring the brainwaves of users. If the user faints or accidentally falls into a coma, their concentration level having dropped for a certain time, the user’s family will be automatically contacted for timely rescue.
Hong Kong Baptist University Affiliated School Wong Kam Fai Secondary and Primary School 2019-12-13
Multi Robotic System This project aims to extend the development of the school’s learning activities design, from the existing practice of collaborations within a group, to collaborations among different groups.
Also, the project hopes to extend the coding experience from a single machine to large-scale multi-robot systems (system in which several robots work together), based on the computational concepts involved.
CCC Cheung Chau Church Kam Kong Primary School 2019-12-13
Connecting Cheung Chau with the World through STEM Education Cheung Chau is a small outlying island. Our teachers and students are passionate in learning technology proposed by STEM.
In terms of software, we provide students with after-school classes and when it comes to hardware, our school plans to purchase robot kits for students to learn coding.
We will collaborate with other schools to visit and exchange ideas to further develop a deeper understanding through this programme. Therefore, our students will not be limited geographically but will truly benefit from learning on a wider level and to connect globally.
The students’ learning experience will be broadened, explored and enriched through the world of STEM education.
Concordia Lutheran School 2019-12-13
Smart Home Stock The school has designed the Smart Home Stock for users to monitor the expiry dates of food products with ease. It can also provide information on the temperature and humidity of the food containers.

Main functions include: first, users can check the remaining food in the fridge to avoid making unnecessary purchase. Also, it sends notice before the food expires to avoid wastage, as well as reminding users to throw away expired food to avoid food poisoning.

Meanwhile, the users can record their food consumption through the cloud system, and make a purchase plan. They can also search for recipes based on the remaining number and types of ingredients.

Po Leung Kuk Tong Nai Kan Junior Secondary College 2019-12-13
Smart Jacket The design concept of the jacket is based on the founding that bicycle users can’t tell other people or vehicles their directions , hence hearing impaired people are prone to accidents when they cannot hear the broadcast, and they will be in danger.

To solve these problems, we made these products that can be worn by a bicycle user, the jacket can show the direction and avoid traffic accidents. The product can help the hearing impaired people and reduce danger they may face. For instance, staff wearing the jackets can direct them to the nearest exit in case of emergency.

The Y.W.C.A. Hioe Tjo Yoeng College 2019-12-13
Window 90 The structure of the most windows are not convenient to clean. Cleaning windows may cause injury or even death.Moreover, the commuters cannot control the opening of the window in response to the change of weather. Thus, we invented Windows 90.
We used bridge-cut aluminum alloy to build its basic structure and added a waterproof board to avoid leakage. On top of that, we modified the structure of the window so that it can be rotated along an axis. Users can rotate the outside of the window inward rather than leaning out of the window when they are cleaning it. It can makes the process of cleaning windows easier and safer.
Besides, Windows 90 could response to the weather in terms of customized setting or real-time monitoring from the user. Users can monitor and control the window from anywhere through telegram or Smart windows, an app designed by us. People are no longer afraid of the sudden change of the climate.
Evangelize China Fellowship Saint Too Canaan College 2019-12-13
Pop-up Illusion Art: The Mathematics Behind Pop-up illusion drawing is quite a hit in arts school and street art. Artists draw sceneries on flat surfaces which, if viewed from a designated perspective, they appear as real-life pop-up objects. However, such technique is difficult to acquire and the process is extremely time consuming as most artists create the illusion merely by trial-and-error. In fact, the pop-up effect is highly related to mathematical perspective calculation, which could give a systematic way of generating pop-up illusions. Students could inquire the 3D geometry calculations behind the illusion art, and create accurate illusions through programming. This way pop-up artworks can be appreciated in a STEAM manner, in hopes of not only encouraging artistic students as a mere art genre, but also resonating with students strong in Math and IT.
Yan Chai Hospital Tung Chi Ying Memorial Secondary School 2019-12-13
Virtual Sun Yat-Sen Historical Trail With the adoption of the Virtual Reality (VR) technology, the Virtual Sun Yat-sen Historical Trail can be used for teaching and tourism purpose. On the one hand, it can help achieve ‘Smart Teaching: breaking time and space restrictions’ and ‘Smart Learning: learning anywhere, anytime’. For example, in the Chinese History and Art lessons, the VR product can be used to teach the historical legacy and achievements of Sun Yat-sen, or the Artwork along the trail without time and space constraints. Also, as knowledge is not just presented in text and pictures, it can encourage self-learning by students. On the other hand, it can provide more lively and realistic experience for tourists to acquire travel information.

The Maker Movement is a global phenomenon impacting the future of education, work and other aspects. In collaboration with the School of Design of the Hong Kong Polytechnic University, MakerSpace will make a debut in LTE this year. Local primary and secondary schools will showcase their innovative maker projects, fostering the maker culture and nurturing creative spirit.

School Date & Time Title Abstract
The Yuen Yuen Institute MFBM Nei Ming Chan Lui Chung Tak Memorial College 2019-12-11
You Are My Eyes You Are My Eyes was the entry of our students in the AiTLE InnoSTEMer Education Camp 2019. In the camp, the students designed and implemented their own solution based on specific topics. They also demonstrated their communication skills by expressing their needs for better resources and working as a team. After hard work and effort, they won the gold medal in overall performance.

You Are My Eyes is a device for visually impaired people to cross the road safely and shorten their time of waiting at traffic lights without touching the traffic light vibrator. Meanwhile, sensors on either side of the road can guide the visually impaired people to the right direction.

The entry uses Fischertechnik to simulate the venue and traffic lights, and micro:bit to simulate the signals transmitted from traffic lights. The micro:bit wristband receives such signals, and will then buzzes or vibrates for reminder.

CCC Kung Lee College 2019-12-11
Wearable Technology for Sport Students apply technology to sportswear, in attempt to solve problems emerging during exercise and make exercise more fun. They use sensor, LED, fan, battery storage and other electronic devices to improve the functionality and aesthetic appeal of the products. Display items include:
1. Air Circulation Jacket
2. Jacket for Night Runner
3. Triathlon Shoes
4. Flashing Light Skateboard
5. Multi-functional Backpack
Carmel Alison Lam Foundation Secondary School 2019-12-11
Remind Hand / Let’s DO IT (Heart Rate Detector) 1. Remind Hand
When the cyclist reaches out and makes a turn, the LED light will be switched on by the sensor inside the glove; When the rider puts their hand back on the handle, the light will automatically be switched off. Other drivers will be aware of the rider, and road accidents can be reduced as a result.
Let’s DO IT is a wristband to help monitor the movements of elderly people with heart problems when they are exercising.2. Let’s DO IT (Heart Rate Detector)
Let’s DO IT is a wristband to help monitor the movements of elderly people with heart problems when they are exercising. The key function of Let’s DO IT is to monitor or observe the user’s heart rate and give a reminder. It records the user’s normal heart rate at rest. It then analyses and shows their real time heart rates during exercise using LED lights of different colours. The different display formats encourage users with heart problems to monitor and adjust their activity to make sure that they do not get too intense. Also, the rescue system of Let’s DO IT will trigger a buzz sound when it detects any abnormality in the user’s heart rate, alerting the user or the people around so that they can offer help promptly.Let’s DO IT has an additional jog mode. When changed to this mode, the LED lights will display the user’s pace in different colours, reminding the jogger to speed up or slow down. This helps them maintain the efficiency of jogging, at the same time avoiding accidents when their pace is too fast.

School Date & Time Title Abstract
CCC Fong Yun Wah Secondary School 2019-12-12
Environmental bracelet The Environmental Bracelet came from an educational programme in collaboration with the Hong Kong Polytechnic University and Vitasoy International Group Ltd. The programme aims to enhance students’ and citizens’ awareness of the valuable and recyclable resources in beverage cartons, and to strengthen students’ Maker spirit. In the programme, students turn beverage cartons into pulp, and learn how to make a mould using 3D printing. Then they cast the pulp into the mould to produce parts of a paper bracelet, which they then use to assemble wearable bracelets. In the process, students gain theoretical and practical experience in manufacturing, including 3D modelling, simple mould design, pulp extraction and the science of paper.
Society of Boys’ Centres Hui Chung Sing Memorial School 2019-12-12
‘Wearable Technology Sportswear’ × ‘Raspberry Pi’ Our students developed three sets of sportswear with the application of wearable technology in 3 months’ time.

1. Polar Adventure
Explorers of the poles have to face unpredictable environments, where poor risk management or lack of equipment can be fatal. The multi-functional helmet and vest invented by students provide polar explorers with a wide range of safety guidelines and mobile information. Monitoring vital signs helps explorers keep track of their health status, while the use of VR and AR helps them better understand the environments, hence minimising unnecessary risks.

2. Free Diving
Freedivers rely on basic gear only, and their heart rates will decrease while freediving because of the mammalian diving reflex. For safety, their heart rates and body temperatures must be closely monitored.

3. Bike Racing
Bike racing brings a sense of speed, yet it does not come with the protection of a car. One slip, and the result could be serious injury or even death. It is important for bikers to monitor their vital signs.

Christian Alliance S W Chan Memorial College 2019-12-12
Eco-friendly 3D Paper Model This project aims to promote environmental protection via STEM education. Recycling, 3D mould design and moulding are the main elements. Students have acquired knowledge and experience to turn paper from drink carton into different shapes by themselves.
Through extraction of paper from drink carton, moulding paper by designed 3D mould and drying process, paper can be transformed into distinct designed forms for other uses. Our school has made 3D moulds and models as accessories. We believe that more practices and participants will bring more possibilities.

Man Kiu Association Primary School 2019-12-13
Environmental Stamps In collaboration with the Hong Kong Polytechnic University, our school has learnt to extract paper from beverage cartons, and then create our own works using moulds made from 3D printing. The products are then dried and coloured. Come see these creations of our students’ hard work!
Rosaryhill School 2019-12-13
Six Wearable Technology Ideas for Night Sports These ideas come from the aim to help people doing night sports, such as jogging, hiking, skateboarding, dancing and ball games, and to make these activities safer. For example, Night Cap and Funny Pack provide lighting for the people doing sports; Moledic can both provide lighting during first aid process and serve as an alarm during outdoor activities; Spiral Light Glove and LED Shoelaces can help improve sports performances and efficiency, and are useful for training; The light-emitting Tee, which is both good-looking functional, is suitable for ball games, activities and performances. Display items include:

1. Night Cap
2. Moledic
3. Fanny Pack
4. Spiral Light Glove
5. LED Shoelaces
6. Night Tee

St. Peter’s Secondary School 2019-12-13
CCCHit/Night Jacket/Dream of Starry Night 1. CCCHit
This pair of multi-functional sports shoes come in two parts. On the shoe itself, LED lights are added to the bottom and the shoelaces. They can be switched on and off, and are rechargeable by the charge port on the shoe. There is a separate spring designed for the shoe. When installed on the shoe, impact of running can be reduced. The reflective material on the shoe surface matches with the LED lights, rendering the shoes suitable for balls and parties.2. Night Jacket
This jacket is designed to be worn outdoor at nighttime. It has lights and a watch on it, and the blue light is clearly visible, making activities such as cycling safer. There is also a speaker in the hood for playing music.3. Dream of Starry Night
Ice skating clothing is typically decorated with sequins, with few new elements to attract the audience’s attention. The students want to create a new trend for stage costumes, using new elements and new technologies. When the lights on the stage is out, cold light will be emitted from the pieces on the costume, highlighting different movements of the ice skater, presenting their best on stage.

19 local primary and secondary schools connected together in a giant marble machine! The installation is one of the exhibits for Hong Kong Maker Faire 2019. It is assembled from independent machines which are made of different materials and methods. You can’t miss the showcase of our students’ STEAM talent.

Participating schools for Marble Machines @ Maker Faire, PolyU

  1. Baptist Wing Lung Secondary School
  2. C&MA Sun Kei Secondary School
  3. Carmel Alison Lam Foundation Secondary School
  4. CCC Yenching College
  5. Chiu Lut Sau Memorial Secondary School
  6. Delia Memorial School (Glee Path)
  7. Fanling Assembly of God Church Primary School
  8. Ling To Catholic Primary School
  9. LST Leung Kau Kui Primary School (Branch)
  10. Newman Catholic College
  11. Pak Kau College
  12. PLK Yao Ling Sun College
  13. QualiEd College
  14. SKH Li Fook Hing Secondary School
  15. St Teresa Secondary School
  16. Tuen Mun Government Secondary School
  17. TWGHs Kwok Yat Wai College
  18. Yan Chai Hospital No.2 Secondary School
  19. YLPMSAA Tang Siu Tong Secondary School